The Witcher 2: Assassins of Kings is a third-person role-playing video game developed by Polish studio CD Projekt RED for Microsoft Windows and Xbox 360. It is a sequel to the 2007 video game The Witcher, and was released internationally on May 17, 2011 for Microsoft Windows and on April 17, 2012 for Xbox 360. Like its predecessor, the game is based on the book series of the same name by Polish author Andrzej Sapkowski. The game has been a critical and commercial success selling more than 1.1 million units.
Complex, expansive adventure in
which every decision may have grave consequences. An intense,
emotionally charged, nonlinear story for mature players, offering over
40 hours of gameplay, 4 different beginnings and 16 different endings.
Make choices that really matter. Your decisions impact relations with
other characters and entire communities, and may also influence the
political situation in the Northern Kingdoms.
- Minimum requirements:
Processor: Core 2Duo 2.2 GHz or dual core AMD 2.5 GHz
RAM: 1 GB Windows XP, 2 GB Windows Vista/7
Graphics: GeForce 8800 512 MB or Radeon (HD3850 512 MB)
HDD Space: 16 GB - Recommended requirements:
Processor: Quad Core Intel or AMD
RAM: 3 GB Windows XP, 4 GB Windows Vista/7
Graphics: GeForce 260 1 GB or (HD4850 1 GB)
HDD Space: 16 GB
WORLD
After helping to stop the rebellion undertaken by the Order of the Flaming Rose and saving King Foltest's life, Geralt became one of the central figures of political turmoil in the Kingdom of Temeria. Geralt continues to protect the King in the monarch's mission to bring peace to his state. The last bastions of the Order yielded to the royal army. The only remaining task is to pacify the rebellious castle of Baroness La Valette, who announced separation from the Kingdom. It's been a month since the attempted assassination of the king, when his army arrives at the gates of Baroness La Valette's fortress in preparation for the final battle. In the meantime, Geralt, stuck with Foltest, cannot begin his personal quest - to discover the origin and identity of the mysterious witcher-like assassin...Comment from Author
The things I do in this game actually have a lasting impact on the world and the story. The writing is heavy, and very well done. Not to mention the world itself holds a lot of character. Skyrim was fun, but only for the sake of exploring it. I never felt like I was part of the world, being that none of my actions ever effected much. The story was straight-forward, and the personality of most characters was virtually non-existent.
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