Showing posts with label PlayStation 3. Show all posts
Showing posts with label PlayStation 3. Show all posts

Friday, March 1, 2013

God of War: Ascension, launch trailer

http://i.imgur.com/5YvEcTI.jpg

The moment many have been waiting is almost here. In less than two weeks and will be on sale the new God of War: Ascension, which becomes the seventh title of the famous saga game God of War. In the past we have spoken a few times on this new release will be exclusive to PlayStation 3.
In last year's Super Bowl was released a live-action spot titled From The Ashes , and now has been released the launch trailer for the game, but as we said not yet available and will not until March 12. In this new development we can see some of the amazing battles against all kind of mythological creatures that await the player.
God of War: Ascension we tell the story of the protagonist Kratos before he became cold and bully the character we all know, therefore under a chronological point of view will be the first installment of the saga.
The gameplay and battle system will be similar to the other titles in the series God of War and also again see some weapons that have already been introduced in other editions. This time there will also be a multiplayer mode available, among other innovations.

Thursday, January 17, 2013

Xbox 720 and PlayStation 4 could be launched in the coming months for $ 350

http://i.imgur.com/Nr6W9.jpg

We are 6 or 7 years since the two most popular consoles on the market were released. We are talking about the Xbox 360 from Microsoft and the PlayStation 3 from Sony. Both have had a lot of sales and a great success, but many people feel that it is high time for a change. The new generation of consoles will have to come soon, and may do so at very good prices too.
Colin Sebastian of Baird Equity Research says the two new consoles could be priced between $ 350 and $ 400 after its release. Reportedly, the analyst spoke with several important people in the industry of video games last week during CES 2013, who told him that the new consoles will parts of high-end PCs, will have voice controls, will be sensitive to movements and what many expected: files can be played media . The launch of both would occur at about the same time and from September to November or so.
The Electronics Entertainment Expo (E3) to be held in June seems a good time for manufacturers to let us take a first look at the future Xbox 720 and PlayStation 4.

Saturday, November 17, 2012

PlayStation 3 reaches 70 million units

http://i.imgur.com/Aw9HV.jpg


You know how many units of the PlayStation 3 Sony has sold worldwide? The incredible amount of 70 million, as announced by the company. In addition, Sony also said it has sold 15 million PlayStation Move controllers to date.
These figures were announced six years after the PS3 went on sale, which was in November 2006. Moreover, the Move controls were launched in September 2010.
Over the years, Sony has been released for the PS3 updates and has even released thinner versions of the same.
What we still do not know anything about the console is the successor to the PS3, but it may be time to see something new because if we remember the PS1 was released in 1994, six years later the PS2 hit the market and successor of this was put up for sale six years later, so it would be a good time to see a PlayStation 4.

Tuesday, August 7, 2012

Trailer for 'Call of Duty: Black Ops II' shows how the games will be online

trailer

Activision released a new trailer for the shooter "Call of Duty: Black Ops II" which shows how the games will be against other players via the Internet. The video shows new weapons, equipment and scenarios that will be in the game that is scheduled for release November 13 on Xbox 360, PlayStation 3 and PC.
The video shows weapons that allow players to find opponents behind walls, which increases the movement of gamers during games. There is a device that emits waves against their opponents, giving more time for an attack rather offensive. Is it also possible to control a robot to attack sites that dominate the enemies during the game on the internet and "drones" - a kind of flying robot - which identifies and attacks opponents with ease.

The game's story takes place between two different periods in the 1980s and in 2025, the year that robots are on the streets to protect the population, according to the game developer Activision, Treyarch. But a terrorist threat could control these machines and attack the United States. After a mass attack, the country is at war and the big cities are evacuated. The game will be futuristic weapons with bullets going through walls and there will be a way to control an entire squad.

'LittleBigPlanet Karting' comes to the United States on November 6


http://i.imgur.com/xeOHV.jpg

The racing game "LittleBigPlanet Karting", which takes the characters in the game of creating stages and challenges for kart racing, will be released in the United States on November 6. In Brazil, the game, exclusive to PlayStation 3, has no official release date announced by Sony.

The game, similar to "Mario Kart" Nintendo takes the characters of the series, the dolls of cloth that can be personalized with clothing and accessories for kart racing on tracks created by users. These creations can be published on the Internet and downloaded by other gamers.

The track construction options allow you to create circuits crazy. Players can use special items to gain more speed or hinder your opponents, just like in racing games of the Italian plumber. The cars can also be built from scratch by the players.

There will be disputes over the internet against other players and a battle mode.

 http://i.imgur.com/IHI5a.jpg

Sunday, August 5, 2012

Game 'Dragonball Z Kinect' em come to Brazil in October

game

In the second week of October, the Brazilian fans of the series "Dragon Ball" can prepare to fight Goku as a character in the new game "Dragon Ball Z Kinect." The game was presented on Friday (3), the first road show games from developer Namco Bamdai Japanese in Brazil, alongside the title "Tekken Tag Tournament 2", "Shippudem Naruto: Ultimate Ninja Storm 3" and "Dragon Ball Z Budokai HD Collection ", which will also be launched in the country for video game consoles PlayStation 3 and Xbox 360.

According to Denny Chiu, senior manager of marketing for Namco Bandai, the game for the Xbox video game console will be released on October 9 in the United States and Canada and will arrive the same week in Brazil. "The price is around U.S. $ 60, but still have no estimate of value for Brazil,

By embodying Goku from "Dragon Ball Z Kinect" in addition to the points, the player wins fitness. To beat your opponent you must be quick in punches, high kicks and other special moves, including energy balls and "Kamehameha", known to fans of the series.

The fighting game "Tekken Tag Tournament 2" arrives in the country in mid-September, shortly after launch in the U.S. market, scheduled for September 11. Since the new version of the cartoon "Naruto" will be released in 2013. "The launch should occur between the first and second quarters of next year,"

The game "Dragon Ball Z Budokai HD Collection", a kind of "remastering" of the game that made ​​his name on the PlayStation 2, hits the market before Christmas this year.

For now, Namco Bandai did not report the prices of games for Brazil. In the United States, all titles will cost $60.

Friday, July 13, 2012

Cyborg and Nightwing are the new fighters 'Injustice'


Nightwing fight scene 'Injustice' (Reuters) The Netherrealm developer, responsible for the series "Mortal Kombat" and now by "Injustice: Gods Among U.S.," he said made during the 2012 Comic-Con, which takes place in San Diego, United States, two new characters in this fighting game that brings the DC heroes and villains. Along with Superman and Batman join Cyborg and Nightwing.
The Nightwing, who was the first Robin, will have agility and speed, using the stick to reach the opponents. Cyborg, moreover, is strong and wears abilities as lasers and missiles.
The title is scheduled for release in 2013 for Xbox 360, PlayStation 3 and Wii U, the new game from Nintendo.

 
Cyborg is another new characters revealed the fighting game (Reuters) Fights between great heroes and villains
 
In "Injustice," the player participates in fights with the DC characters ds. The look is very reminiscent of the "Mortal Kombat" fighters both in terms of how the clothes, all versions made exclusively for the game. Superman, Batman and Flash use armor-inspired clothes in the comics. The scenarios also seem from the other fighting game, but greater interaction. There are different levels or floors which are accessed by hitting the opponent with a powerful blow.
The highlights are the Super Moves, special moves that use the powers of the heroes. In it, Flash gives some laps on the earth before hitting the opponent, Superman punches the opponent to the planet's orbit before throwing it back, Batman, weaker, giving blows using their bat-items.
The developer will not disclose how many characters in the final version, but the producer says this will depend on the pace of production. There will be extra content for download, but nothing is confirmed.

 

Tuesday, July 10, 2012

A new trailer for Call of Duty: Black Ops II reveals the antagonist of the game


Activision has released a new trailer for Call of Duty: Black Ops II .

This time we can discover new things about the main plot, especially Raul Menendez, a kind of Messiah worshiped by 99% of the population, but actually plans to trigger a global uprising and plunge the world into chaos.

It has also been revealed that the writer of the game is David S. Goyer, one of the co-writer of The Dark Knight Rises, the new Batman movie due out this month in theaters. A few hours ago I also note that Trent Reznor will take care of the main theme of the game.

Call of Duty: Black Ops II will launch on November 13 on PC, Xbox 360 and PlayStation 3 and environmental in a near future where the machines are destroying everything.

 

Friday, June 29, 2012

Closes Activision studio responsible for the series 'Prototype'



"Radical Entertainment had 90 employees and made the game of 'Scarface'
Company has not disclosed how many were fired."


Activision announced on Thursday (28) closing the studio Radical Entertainment, responsible for the game series "Prototype". According to the magazine "GameInformer", the reason of closing of the studio is in the low sales of the latest title in the series.

"The Radical is a talented studio and was a great partner of Activision," said a spokesman in a statement. "While investment in 'Prototype' was great, the game was not a great commercial appeal. After searching for a better solution, we decided to close the studio was the best option."

Some of the 90 employees who were part of the Radical have been integrated into other studios and offices of Activision, which bought the studio in 2005. The company has not disclosed how many were fired.

In addition to "Prototype", Radical Entertainment was responsible for "Scarface: The World is Yours", "Crash of the Titans" and "The Simpsons: Hit & Run." "Prototype 2" was released in April for PlayStation 3, Xbox 360 and PC.

Saturday, April 21, 2012

Dishonored : Killer in the Dark (2012)



Dishonored is a first-person Neo-Victorian stealth action video game being developed by Arkane Studios and published by Bethesda Softworks. It is scheduled to be released sometime in 2012 for Microsoft Windows, PlayStation 3 and Xbox 360.Harvey Smith, known for his past work on the Deus Ex franchise as well as Thief: Deadly Shadows, and Raf Colantonio, who worked on Arx Fatalis and Dark Messiah of Might and Magic, are the lead designers on the game. 

The game is set in a world that blends both the past, future, and things in-between, of our reality. Nobles ride in carriages, masses of man-eating rats lurk in the dark gutters, the sound of automated factories can be heard in the distance, and towering war-machines prowl the cobbled streets. The economy of the world, which is going well into its industrial age, is booming with the success of a useful, multipurpose fuel: Whale oil. Locations include the desolate Isles, the mighty Pandyssian Continent, and the city of Dunwall.

Adventage of Game
  • First person
  • Contains shooter and role playing elements
  • Open, but contain & focused, world to explore
  • Steampunk influences
  • Strong use of intereaction with NPCs
 

Overview
 You are the once-trusted bodyguard of the beloved Empress. Framed for her murder, you become an infamous assassin, known only by the disturbing mask that has become your calling card. In a time of uncertainty, when the city is being besieged by plague and ruled by an oppressive government armed with neo-industrial technologies, dark forces conspire to bestow upon you, abilities beyond those of any common man – but at what cost? The truth behind your betrayal is as murky as the waters surrounding the city, and the life you once had is gone forever.




Comment From Author

The story seems intriguing and first person sword play is also a highlight for me. Gameplay with movement and Blinking (read teh Gameinformer articel and you'll understand) makes me curious on how teleoporting works in first person.

While I would love to see this game in 2012, I really hope they take the time they need instead of ttrying to meet an arbitrary date.

This game has a lot of potential.

Like someone previously said there are a lot of big name games coming this year and I honestly doubt Dishonored will have the weight to push them aside.
Rather what I think is that this ame will be something of a sleeper hit. Probably a slow start but with a steadily growing following, supported by reviews and the kind of "best low-profile games of" lists.. you know the kind I'm talking about.

But that's based on a really high quality game being put out, and that means taking the time needed to finish it.

Not for nothing but in my experience Bethesda as a publisher has a tendency to push developers to get games out sonner rather than later... 

Some Question ??

Q: Who is developing Dishonored? I've heard that people from Arx Fatalis, Bioshock 2, Half-Life 2, Dark Messiah, and the original Deus Ex are onboard.

A: Our full team (with offices in Lyon, France and Austin, TX) is working on Dishonored. Many of our team members have worked on the titles mentioned above (in addition to others), and we all feel very lucky to be working together on this project.
Between now and the game’s release, we’ll share new details on our team and studios.

Q: And what about the involvement with Bethesda/Todd Howard/ZeniMax/etc/.?

A: Arkane Studios is now part of the ZeniMax family and our future titles, beginning with Dishonored , will be published by Bethesda. Todd and the rest of Bethesda Game Studios are not working on Dishonored -- as you know they’re putting the final touches on Skyrim (which we can’t wait to play!).
While we’re not working directly with BGS, it’s great that we’re able to regularly talk, share ideas, and trade feedback. Sometimes we even get to play their games a little early (nudge, nudge)!

Q: Viktor Antonov (the art director of Half-Life 2 and visionary behind City 17) is involved in the project. What's his role on Dishonored?

A: Viktor is our Visual Concept Designer, working side by side with our Art Director, Sebastien Mitton. Dishonored has its own distinct look and any similarities to other games is either coincidental or a byproduct of Viktor's very recognizable signature design style. Some elements of Dishonored's look are driven by the alternate industrial revolution in our fiction. Other aspects of the art direction are deliberately impressionistic, as a creative choice. Stay tuned for more screenshots and in-game video footage.

Q: Why doesn’t Dishonored take advantage of the idTech5 engine?

A: The game was in early development before we joined Bethesda. We’re certainly impressed by everything idTech5 has to offer, but Dishonored is being crafted with a custom version of the Unreal Engine, including plenty of features developed in-house.

Q: What is the mission structure for the game? Is Dishonored an open world game?

A: Dishonored is a mission-based game, with each location a living, breathing place in the city. These places have distinct identities, but also feel like part of an integrated world. Each mission will take you to a set of sandbox areas with multiple pathways encouraging exploration, in terms of both physical space, player style and game mechanics powers. The game also features a central hub that you revisit between missions. Incidentally, one of our core values is world cohesion, so we think about who lives in each place and how the area functions, realistically.

Q: What about the gameplay? Is it a stealth game or a “run and gun” FPS?

A: “Play your way” is one of our sayings at Arkane. In Dishonored, you will be able to find and exploit your own play-style. Whether you prefer several flavors of stealth, trickery or direct combat, the player will be able to make gameplay style choices throughout the game, second to second. However, the game is tuned so that direct combat is intense.

Q: Tell us about the game's perspective and the philosophy behind it.

A: The entire game is seen through the player-character's eyes as he moves through the world. (Not sticky cover system or third-person camera cuts.) You have a range of movement options from first-person point of view, including lean, sprint, slide and mantle. In addition, you have the opportunity to gain improved physical abilities throughout the game through one of our three character upgrade systems. Swimming, hiding in shadows and getting up onto rooftops are part of the fun.

Q: When are we going to get to play Dishonored?

A: We look forward to letting all of you play the game when it’s released next year.