Showing posts with label html5. Show all posts
Showing posts with label html5. Show all posts

Wednesday, January 23, 2013

Smartphones with Firefox OS could reach Japan

 http://i.imgur.com/fuQhPMN.jpg

Japan has been identified as a potential market where smartphones that will run with the future of Mozilla's mobile operating system, called OS Firefox. The truth is that something weird would also be launched in the Japanese market as these smartphones, as stated, would be more oriented towards emerging markets of South America, and to our knowledge the Japanese market is emerging and Japan obviously not located on South American soil.

KDDI's president, who spoke at an event in HTML5, said they were considering the possibility of selling smartphones with operating system OS Firefox since the end of 2013 approximately.

Something that stands out about Mozilla's mobile platform will be based entirely on HTML5. So far, only two companies have confirmed that Firefox mobile OS created, and these are ZTE and TCL, while KDDI is assessing the situation.

What are your expectations for Firefox OS?

Friday, November 9, 2012

Wikipedia is underway with videos

http://i.imgur.com/xg2n4.jpg

Currently, only 244 articles of Wikipedia have videos, which is why the site is not well known to them, but the truth is that they are there. The problem is that the old Wikipedia PLAYERS only play Ogg video, which is partly right, because to see all kinds of video and YouTube have hundreds of sites. The important thing here is there are many items that could vastly improve by introducing a video on the subject. And it is for this very reason that the Wiki finally released its HTML5 video player. Exactly, Wikipedia has gone to the great train media .
The site is using the Kaltura HTML5 player and various tools to add videos as content. The software works with the MediaWiki platform in the form of an extension called TimedMediaHandler you can take content from YouTube unlicensed to pass Wikipedia's servers.
Remember that Wikipedia is currently asking for donations to keep running, and as they do a great job and probably using the site frequently, you may want to donate to them some tickets

Thursday, July 12, 2012

Zeewe TV provides content for the Latino market HTML5

 

Movile, the largest provider of mobile content marketplace, today announced they have reached the figure of 1 million users. Additionally, the company now intends to launch content for Latino residents who are in the United States.
Through its platform Zeewe TV, Movile offer free content and premium based on HTML5, and content we refer more specifically to videos and series. It is a service similar to what Netflix and Hulu, but aimed at a Latino audience, mainly resident in the United States.
Zeewe TV can be accessed through Facebook .

Tuesday, April 17, 2012

BrowserQuest – a massively multiplayer HTML5 (Mozilla)

 Mozilla presents BrowserQuest -- A massively multiplayer HTML5 game demo created by Little Workshop and Mozilla. Play the game: http://browserquest.mozilla.org



BrowserQuest
BrowserQuest is a tribute to classic video-games with a multiplayer twist. You play as a young warrior driven by the thrill of adventure. No princess to save here, just a dangerous world filled with treasures to discover. And it’s all done in glorious HTML5 and JavaScript.
Even better, it’s open-source so be sure to check out the source code on GitHub!
Watch a screencast:

A multiplayer experience

BrowserQuest screenshot
BrowserQuest can be played by thousands of simultaneous players, distributed across different instances of the in-game world. Click on the population counter at any time to know exactly how many total players are currently online.
Players can see and interact with each other by using an in-game chat system. They can also team up and fight enemies together.
BrowserQuest is a game of exploration: the more dangerous the places you go, the better the rewards.

Powered by WebSockets

WebSockets are a new technology enabling bi-directional communication between a browser and a server on the web.
BrowserQuest is a demo of how this technology can be used today to create a real-time multiplayer game in a single webpage. When you start to play, your browser opens up a WebSocket connection to one of several load-balanced game servers. Each server hosts multiple world instances and handles the player synchronization and game logic within all instances. Because the server code is running on Node.js, both the server and client codebases share a small portion of the same JavaScript source code.
Server code is available on Github.
BrowserQuest screenshot

Built on the Web platform

BrowserQuest makes extensive use of different web technologies, such as:
  • HTML5 Canvas, which powers the 2D tile-based graphics engine.
  • Web workers, allowing to initialize the large world map without slowing down the homepage UI.
  • localStorage, in which the progress of your character is continually saved.
  • CSS3 Media Queries, so that the game can resize itself and adapt to many devices.
  • HTML5 audio, so you can hear that rat or skeleton die!

Available everywhere

Since BrowserQuest is written in HTML5/JavaScript, it is available across a lot of different browsers and platforms. The game can be played in Firefox, Chrome and Safari. With WebSockets enabled, it’s also playable in Opera. Moreover, it’s compatible with iOS devices, as well as tablets and phones running Firefox for Android.
BrowserQuest screenshot
The mobile versions are more experimental than the desktop experience, which has richer features and performance, but it’s an early glimpse of what kind of games will be coming to the mobile Web in the future. Give it a try with your favorite mobile device!

Join the adventure

Want to be part of BrowserQuest? Create your own character and venture into the world. Fight enemies by yourself or with friends to get your hands on new equipment and items. You might even stumble upon a couple of surprises along the way…